Production Info Hud v1.4.0.0

FS22 Other

Production Info Hud v1.4.0.0


HUD display for productions that need attention.

Changelog 1.4.0.0
Enhanced animal system mod compatibility
– Overcrowding is now displayed with remaining time until the health in the shed decreases (quantity display in MultiOverlayV4 Hud shows the overcrowding number as negative quantity)
– Full is no longer displayed when overcrowding is allowed in the shed

Production revamp compatibility
– Completely hidden productions and hidden production lines are no longer displayed in the hud and in the production overview
– Optional outputs are now also displayed in the production overview if they are entered correctly for boosters
– Optional outputs of boosters are now included if they are also input in the remaining time calculation

Other
– Quantity for grouped food is now also totalled correctly
– Menu position of the production overview should now always be above the production menu item as originally planned, regardless of whether other mods add pages or not.
– Support of the VariableOpeningTime mod by displaying the next opening time or closing time.
– Improved icon
– Production Info Hud own display is now hidden when the Hud is hidden
– Inputs that are also outputs should now be calculated correctly and also displayed in the hud
– Fixed a bug that displayed animal sheds in the own display even though the fill level was still above 50%
– Productions that are always on according to the GTX production script and therefore cannot be switched off are no longer displayed when they are full

V1.3.0.0
– Parallel feeding is now displayed individually if the feeds do not reach the same length
– More lines adjustable
– Translations in spanish and french added
– Fix for inputs that are also outputs
– Invisible productions from GTX production script are no longer displayed

V1.2.0.0
– For productions with opening hours, the remaining time is displayed during the opening and therefore these are now already hidden earlier than 2 days
– Unterstützung einer ungefilterten Anzeige der Produktionsdaten im MultiOverlayV4 Hud (HappyLooser)
– In the production overview, the yearly view now takes into account if a production only runs seasonally or monthly.

The current version has the following possibilities:
– Display of active productions and animal sheds with their remaining time per resource. Including the animal sheds for feed, water and straw. Revamp Mix is also displayed as such.
– A production is only displayed if…
– it has less than 2 months remaining runtime.
– it has less than 50% fill level. (Except for Revamp Mix inputs, where this is ignored).
– The production line is activated.
– The display is sorted by remaining runtime, whichever runs empty or is empty first is at the top.
– Productions that are full are still above. These are displayed from a fill level of 95% so that they can be run down before the production comes to a stop.
– Full animal houses can be switched off in the options.
– How many productions are displayed can be set in the options.
– The font size is adjustable.
– The position can be set to top centre, under F1 menu or under Vehicle Inspector Mod display.
– Input Filltypes can be deactivated for display in the productions. Useful for Revamp Boosters that are not to be delivered.
– Revamp boosters can also be completely deactivated in the settings.
– The list is updated every 5 seconds.

Production overview:
– This shows all fill types and how much of them is needed.
– The overview can be switched to per year, month or hour.
– The yearly view shows the estimated acreage needed for crops (without PF or bonuses).

Sales help:
If the sales price trigger mod is installed, it is displayed if the price is good and the products are available for sale.

The following applies here:
A sales price must be set in the sales price trigger and this must be exceeded.
The quantity selected in the options must be available in a silo or production (no animal sheds).
The display shows what can be fetched from where and sold to where.

MultiOverlayV4 Hud Help:
Right click on production name and/or filltype filters the list to the clicked one
Right click on remaining time switches to display of free capacity
Left click on the production name opens the production in the menu (only for productions)

Author:
Achimobil






What is FS25 mod use for:

Have you ever tried using Farming Simulator 25 mods? If not, it’s high time you do. This is the perfect place to find everything that you need to know! Farming Simulator 25 Mods will have a huge impact on your initial game. We are not saying that the original game is not good enough, but there is always room for improvement and extra challenge. We believe that you might want some more tools, more extensive choice of vehicles and other elements in your game. Also, the game itself provides you with different mods in order to solve disturbing bugs. Overall, FS25 / FS22 mods help to lift the experience of the game, which makes it more interesting. LS 25 / 22 mods will enable you to create your own specific and unique experience and since there are many different FS25 / FS22 mods, you can slowly introduce them into your game and make it completely your own. On the plus side, the LS 25 / 22 mods are all completely free, so don’t be afraid to try them out because you will not be charged any hidden fees. So, now you should definitely be convinced to download Farming Simulator 25 / 22 mods and begin customize your game!



You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *