Hof Bergmann (Spring update) v1.4.0.0





Hof Bergmann (Spring update) v1.4.0.0
Important notes:
The Precision Farming Mod is fully supported but is not essential and can be used optionally.
Vegetable beds are recognised as fields due to the field texture used; however, in this case, no soil preparation is necessary and can therefore be ignored. The beds are production areas, and there is no need to do anything to the soil as this has no effect.
As Map Version 1.4.0.0 is a major update, a new save file is required!
The StrawHarvest DLC is compatible.
Note regarding the Horse Addon Pack: the saddle should be removed from the horse before returning it to the stable or paddock.
When do I need a new save file?
If you are coming from Hof Bergmann – Winter Update Version 1.3.0.1, a new save file is absolutely essential.
If you are coming from Hof Bergmann 1.4.0.0 (Beta1 or Beta2), you do not necessarily need a new save file,
but a new save file is still recommended so that all changes from the latest update are displayed.
V1.4.0.0 Changes/Fixes:
– The farm gate at Farm 2 only opened on one side due to an incorrect collision mask for the letterbox; this has been fixed
– A single honey crate was still visible in the shop and causing confusion; this has been removed
– The unloading point at the silo on the goose farm has been moved so that the unloading chute no longer gets in the way during unloading (for larger trailers)
– Honey could not be sold in the farm shop; this has been fixed
– Wild boars from the vanilla game have been activated as wildlife
– AI traffic has been increased slightly again
– Production names for the greenhouses and grapevines have been adjusted so they can be sorted more easily in the production menu
– A second garden composter has been added to the allotment and a TipCollision created underneath it, preventing the wheelbarrow from tipping over
– Vines in the allotment have been moved slightly
– The pond tarpaulin at the farm entrance has been made slightly less transparent
– Cherry texture has been adjusted slightly for a more natural look
– Script added so that fill planes animated via the dashboard function are always updated; this also affects the display at the farm petrol station
– Garden pump and fill plane from the bucket are now displayed in real time (requires the latest version of the LSFM FarmEquipment Pack)
– Warning regarding the horse removed
– Further collectibles added; there are 5 in total on the map
– Hoof prints added to the horse (visual effect)
– Clip distance from the fish smoker increased
– The storage area for woodchip sacks in the bakery has been slightly adjusted
(the storage area is still not intended for storing large pallets, but in an emergency, any pallets accidentally stored there can be removed)
– The fill type restriction has been removed from the storage shed at the fish farm; empty fish crates can now also be stored here
– Fixed the script for converting chicks in the henhouse; the correct number of chicks was not being saved properly.
– The animal trigger for the buildable cow pasture has been moved inwards
– The clip distances for the high-voltage pylons have been increased slightly
– The selling price of honey has been increased slightly
– Sugar beet pulp could not be fed in the cow and bull barn; this has been fixed
– Empty honeycombs were missing from the shop; this has been fixed
– Lua error in the wheel configuration for the Bergmann Bulli farm fixed (occurred when clicking through the wheel configurations too quickly)




