Nietwerder Map v1.0.4.0

FS25 Maps

Nietwerder Map v1.0.4.0


Hello, I’m offering you my second map, Nietwerder, for download.

Version 1.0.3
What’s been done
– Added 14 paintable textures that can be painted in-game
– Added ducks
Ducks can now be kept in chicken coops, which spur eggs
Simply swap and keep playing

V1.0.4
NEW SAVE STATUS REQUIRED

What was done
– Multi-crop installed (special thanks to Ollyconnect)
– Additional new crops are:
– For threshing:
– Rye, spelt, triticale, and mustard
– As a cover crop:
– Humus-active
– New grass type:
– Arable grass is treated like grass but is more productive
– New pure chopped crops:
– Forage rye, silage corn, and viburnum
– Mustard can be processed into Nietwerder medium-hot mustard jars in the canning factory
– Rye and spelt can be processed into flour in the mill.
A NEW SAVE STATUS IS REQUIRED

Nietwerder is located in the beautiful Oberpriegnitz region and is a neighboring town of Neuruppin, Gildenhall, and Alt Ruppin. A small part of the Lindenzentrum is also built on. The elevation model and the streets are based on the real model. I didn’t build the fields based on the real model, otherwise there would only be ten fields on the map. There are 51 fields, a farm divided into four parts, and six additional pastures that you can purchase. The Wuthenow BGA is also built on, but not in its correct position, otherwise it would no longer be on the map. There is no sawmill and the forests cannot be bought or felled because the original area is mainly focused on cattle breeding and electricity production. The farm is divided into four parts. With the first part you buy the farmhouse, three vehicle sheds, a bale storage shed, a bed where you can grow vegetables, a tower silo for drying and ensiling grass (requires diesel), free-range chickens and the farm dog. With the second part you buy another vehicle shed, a cowshed and the silo for storing your harvest. With the third part you buy a vehicle shed, a workshop, a farm petrol station, two more bale and pallet storage areas, a small silo and my multi-production area in which you can produce diesel, seeds, fertilizer, lime, liquid fertilizer, herbicides, compost, mineral feed, TMR and pig feed. With the fourth part you buy four more cowsheds. Spread across the map you will find two more cowsheds, two sheep/goat pastures, two chicken coops, a pigsty and a horse stable. Almost all sales outlets and productions are equipped with gates with their opening hours listed. Pay attention to the signs at the productions and sales outlets, otherwise you may find yourself in front of locked doors. The train on the map is currently still used as decoration due to problems with the driving ranch. Until I can resolve this, the train will travel through the map as decoration. The train silo is currently still a sales station and a purchasing station. All productions except the high silo and the multi-production require electricity to produce.
For all those who use ad, ad courses are stored in the map and are loaded when the map is first started. If you are asked whether ad should calculate courses, click NO, and the courses I have set will be available.
Special thanks go to TuneWar, who gave me permission to install his Hofpack Werner.
It is not permitted to publish the map under a different link on other platforms, or to edit it and publish it under a different name. Please respect the work that goes into creating a map like this.

Author:
Maxim von Graf






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