Self-marketing v1.0.1.1

FS22 Other

Self-marketing v1.0.1.1


With this pack, you can open your own direct marketing. For this purpose, you can choose between sales houses, of different sizes, as well as vending machines.

Changelog V1.0.1.1
Added: Market-Stall for Cheese and Vegetables
Reworked: Ambient Occlusion for better looking buildings.
Fixed: houses can no longer be part of a mission. This caused problems in multiplayer
Fixed: Lightning issues

V1.0.1.0
Very large sales gap now accessible
Added bale triggers in the large and very large stall to be able to sell straw not only loose.
Added possibility to rename all stalls. Is especially important in multiplayer in order to be able to assign them clearly
I have also added the possibility to sell straw and hay at the large stalls.

Self-marketing means fresh food for customers 24 hours a day and a clear conscience, as they know where the products come from. Freshly stocked, the products are provided to them by the producer without intermediate trade.
For you as producers, this means simple and direct marketing of your own products, which gives you a higher profit but also some additional work.
Depending on which model they choose, they will have different costs and profit opportunities.

The sales houses are available in four different designs:
Large: potatoes, milk, butter, cheese, eggs, honey, oils, bread
Small: potatoes, milk, butter, cheese, eggs, honey, tomatoes
As cultivation: potatoes, flour, milk, butter, cheese, eggs, honey, sugar
Very large: wheat, potatoes, flour, milk, butter, cheese, eggs, honey, oils, bread, hay

Four variants are offered for vending machines:
Vending machine: milk, eggs (price: 12.000$)
A vending machine for milk (price: 15.000$)
Large milk filling station (price: 25.000$)
Small milk filling station (price: 11.000$)
Box for potato sale. (price: 1000$)
For this purpose, three houses in two different sizes are offered as a shelter. (price: 5000$ – 27.500$)

Author:
farmerfivetom






What is FS22 mod use for:

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