Yurg’s Custom Pack V1.1.9.0

FS25 Packs

Yurg’s Custom Pack V1.1.9.0


Version 1.1.9.0
Important fix for Agco Multi Silo & Prod
– Correction of a clearing zone (that erase what is at this place) misplaced by GIANTS developers in the Farma 500 i3d original file.
– It does not have any impact if you have already placed it, as the damage has undoubtedly already been done (e.g. deleting a piece of field).
– Thinking at first that I might have modified the game’s i3d without paying attention, I checked the i3d of another mod based on the same silo, and it contains the exact same error.

Addition of Ropa Tiger 6S
– 2 additional motors with higher max speed (896hp 58kph, 996hp 73kph)
– motor start duration reduced to 1.5s
– higher working speed (35kph)
– optional unreal filling capacities
– no color configuration yet, the fix for the Silo is more important to me

Addition of Grimme Ventor 4150
– 3 additional motors with higher max speed (630hp 42kph, 730hp 57kph, 830hp 72kph)
– motor start duration reduced to 1.5s
– higher working speed (35kph)
– optional unreal filling capacities
– additional color configurations

Addition of John Deere CP690 (Cotton harvester)
– 3 additional motors with higher max speed (690hp 42kph, 790hp 57kph, 890hp 72kph)
– motor start duration reduced to 1.5s
– higher working speed (35kph)
– additional color configurations

Addition of Göweil VARIO-Master V140 (Stationary baler & Wrapper)
– optional unreal filling capacities
– faster baler for unreal filling capacities
– faster wrapper
– additional color configurations

Enhancement of Agco Multi Prod
– addition of SUGARBEET_CUT production

Some ayatollahs, who believe that everyone should play like them, seem to have great fun giving a single star to any mod that does not interest them or does not seem real to them.
Therefore, do not hesitate to rate the mod after you have tested it, and/or add a comment if something is not right for you.

Your comments and suggestions are welcome.

Equipments updates
Here is a list of adjustments made on all vehicles and implements:
– lifetime of vehicle used to calculate price drop, in months (x10)
– time to complete worn (x10)
– motor start duration reduced to 1.5s
– additional color configurations (except Krone)

And the ones made on some vehicles and implements:
– additional motors (real hp based on torque, rpm…) with higher travel speeds (and fuel consumption)
– customized gearbox based on real options from the manufacturers
– additional fuel tank size options
– higher working speed (24 or 35kph)
– higher discharge rate
– optional additional plow or roller function
– optional working widths
– optional unreal filling capacities
– optional trailer hitch

Author:
Yurg, GIANTS Software






What is FS25 mod use for:

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