Ackendorf22 Map v1.0.0.3


Ackendorf22 Map v1.0.0.3


Changelog Ackendorf v1.0.0.3
NEW SAVEGAME REQUIRED THIS TIME!
New mud installed Script required by ViperGTS Mod not yet available (Thanks to Viper for implementing my request 😉 We’ll share it in the DC and here when it’s free!!)
Speed camera script adapted now also reacts to AD if you are not sitting in it, so be careful
Car wash script changed for more than 50% damage, no washing including ads changed
Collimask adapted for AD so the AD with the AD update what came V 2.0.1.0 at the traffic lights and at the gates
More animals added goats bulls calves piglets chicks ducks etc…
Added animals to the butcher
Opening hours integrated into the factories Scriptmod required by us (will then be on the forum for the DL)
Opening times also installed for the sales outlets not quite final (our modscript is also required)

Small but fine update
Small hot fix traffic light height adjusted (NO NEW SAVEGAME REQUIRED)
Working traffic light system in the SP as well as on the Dedi Ki Traffic reacts to traffic lights [script Achimobil] Moedell Mister_Mojo_AT
Mud built in Mod from ViperGTs needed and new savegame
Click here for the Viper mod

Author:
Agrar Land Modding





What is FS22 mod use for:

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