Drive-In Silo and Distribution v1.0.6.0


Drive-In Silo and Distribution v1.0.6.0


Drive-In Distribution Center & Drive-In Silo

Version 1.0.6
Adjustments in both buildings silo and distribution center!
Optically, both buildings are synchronized in terms of lighting and loading and unloading facilities (liquid, bale chopper).
Additional liquids added: diesel, AdBlue (synthetic urea solution), silage additive, methane, wastewater
Night lighting also mounted on the chopper
Chopper fillPlane fixed when loading, new fillVolume created (only at the distribution center!)
Terrain adjustment at the silo during construction cleaned up
Optimized construction level when constructing buildings (height and terrain adjustment)

If the trigger markings on the shredder and the liquid discharge point are partially invisible, please adjust the ground using landscaping.
Only for buildings that have already been built and should not be rebuilt because they are filled and active!
This is not necessary for new buildings!

It is about 2 buildings!

In the build menu:
under production: distribution center for the supply of productions (inscription distribution center)
under silos: A silo used to store goods

Distribution center (in the shop under “Production > Factories”):
active production
Storage and distribution of different liquids are possible
Bale – Trigger for round and square bales
Production with energy consumption via external power generators is possible! e.g. with the Energy Pack (includes BGA, WindRad, solar, and power storage) this means the energy that is consumed by the provision and distribution of the raw materials. (In general, one would have to take financial account of personnel, logistics, forwarding, machine use, and energy expenditure) optimized for the NF-Marsch v3.1.0.0 MAP but also compatible with other MAP’s

Silo:
4,000,000L capacity
MultiFruit (bulk)
2 covered unloading points, unloading is also possible with Meiller tippers!
bale chopper
Liquids – unloading point
Loading point in the hall! (Indoor)
large warehouse for materials, tools, vehicles
Animated Object Extend compatible!

The silo displays from Achim go very well with this so that you always have an overview of how much of what is stored in the silo!

Author:
Wobby, Luan Mecklenburg Team





What is FS22 mod use for:

Have you ever tried using Farming Simulator 22 mods? If not, it’s high time you do. This is the perfect place to find everything that you need to know! Farming Simulator 22 Mods will have a huge impact on your initial game. We are not saying that the original game is not good enough, but there is always room for improvement and extra challenge. We believe that you might want some more tools, more extensive choice of vehicles and other elements in your game. Also, the game itself provides you with different mods in order to solve disturbing bugs. Overall, FS22 mods help to lift the experience of the game, which makes it more interesting. LS 22 mods will enable you to create your own specific and unique experience and since there are many different FS22 mods, you can slowly introduce them into your game and make it completely your own. On the plus side, the LS 22 mods are all completely free, so don’t be afraid to try them out because you will not be charged any hidden fees. So, now you should definitely be convinced to download Farming Simulator 22 mods and begin customize your game!



You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *