Farm Production v1.1.0.0


Farm Production v1.1.0.0


Changelog 1.1.0.0:
A bale trigger for cotton has been added.
In the production of flour, bread and oils, pig feed is produced as a residual product if the input quantity is greater than the output quantity.
If you don’t need pig feed, you can set it to “Selling” to earn extra money.

Would you like to have an extensive production on your farm, but you don’t have the necessary space?
Then these small production buildings with color choice are made for you.

There is a production for products intended for sale, e.g. flour and bread.
Most common base game products can be produced here.
Another production building can produce products that are needed on the farm, e.g. silage, TMR or pig food.
Both buildings can be built next to each other so that they look like one building.

You can enter the production buildings.
Inside you can trigger small animations that are purely for decoration and do not trigger any production processes.

Note: If you want to make bread, you should set the self-made flour to “Distribute”.

Why didn’t I put both productions in one building?
Because the products of one production spawn as pallets and the other can come out of a pipe.

Within a small production building, of course, you can’t store much.
That’s why I’ve also included a multi-fruit silo, of course with color choice as well.
There is also a buying silo for animal food and farm supplies.

Facts and prices:
Farm production: 5×5 m, $20,000, 13 slots
Farm Supplies Production: 5×5 m, $20,000, 11 slots
Multi-fruit silo: 10,000,000 liters, $30,000, 5 slots
Purchase station: animal food, seeds, fertilizer, herbicide, water, etc., $10,000, 5 slots

Author:
OmaTana





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