Headland Management v2.2.1.2

FS22 Other

Headland Management v2.2.1.2


Headland management for tractors, field sprayers, mowers, and harvesters.

With headland management, the functions of vehicles can be combined and activated together at the touch of a button to simplify turning maneuvers when working in the field. All functions can be activated and deactivated individually for each vehicle via a GUI to achieve ideal adaptation to the work being carried out.

The headland management system must be added once to the respective vehicle in the shop or in the workshop as a configuration before it can be used. The cost for this is 3000,-.
It can be activated and deactivated in the vehicle with Shift-X. Alternatively, different buttons for activation and deactivation can be configured. The GUI is called up by default with Shift+Ctrl+X.

Included functions:
– Reduce speed (cruise control) and raise again, reactivate cruise control if previously active
– Raise lowered implements and lower them again
– Turn plow, single-stage or two-stage (via center position)
– Raise and change ridge markers
– Control crab steering
– Disengage and re-engage power take-off(s) and hydraulics
– Beep when headland management is activated
– On/Off switch: Headland Management can be switched on and off. This prevents accidental triggering during transfer to the target field and improves road safety.
– Headland automatic: Activate headland mode automatically when headland is reached. Optional return to field mode after completing the 180° turn.

If VCA Mod (FS22_VehicleControlAddon) is present:
– Deactivate and reactivate GPS track guidance
– Disengage and re-engage active differential locks
– Trigger VCA’s turn function, switch turn direction optionally

If Guidance Steering (FS22_guidanceSteering) is present:
– Deactivate and reactivate GPS guidance

If SpeedControl (FS22_SpeedControl is present:
– Speed adjustment also possible via a change of cruise control level

If EnhancedVehicle (FS22_EnhancedVehicle) is present:
– Deactivate and reactivate GPS guidance, optionally triggering the automatic turn function
– Release and reset active differential locks
– Use EV’s headland detection if activated

ChangeLog:
V2.1.0.0:
– Improved timing of the individual work steps
– Improved control of potato harvesters and similar vehicles
– Lifting option added: first front implements, then rear implements
– Headland automatic control now independent of Guidance Steering
– Optional automatic return to field mode after the turn
– On/off switch added (lShift+lAlt+X)
– Option to temporarily disable headland automatic by key (no key preassigned, could be set arbitrarily in the key settings)
– Revised status display in vehicle HUD
– Vehicle measurement to adapt front/back nodes, if the implement is being attached or detached
– Enable manual override of trigger-controlled actions
– Save and restore configuration locally for the type of implement
– Headland management available in mission vehicles

V2.1.0.1:
– Local save and restore in connection with Manual Attach now affects the respective player only and not works globally
– Configuration of cruise control setting in headland-mode corrected

V2.1.0.2:
– Fix for update 1.4/1.4.1 to prevent lua callstacks

V2.2.0.0:
– Support for Mod SpeedControl added
– Support for Mod EnhancedVehicle added
– Configuration enabled for slurry vehicles
– Added option to hide keybinding info in F1 menu

V2.2.1.0:
– Support for Mod extendedCruiseControl added
– Cruise Control: Inching, added. Just choose a negative value to reduce speed in headland by this amount

V2.2.1.1:
– Fixed: After calling up the GUI, input actions only worked correctly, if the vehicle itself was selected

V2.2.1.2:
– Added category FM_VEHICLES to supported vehicle categories

Author:
Jason06 / Glowins Modschmiede






What is FS22 mod use for:

Have you ever tried using Farming Simulator 22 mods? If not, it’s high time you do. This is the perfect place to find everything that you need to know! Farming Simulator 22 Mods will have a huge impact on your initial game. We are not saying that the original game is not good enough, but there is always room for improvement and extra challenge. We believe that you might want some more tools, more extensive choice of vehicles and other elements in your game. Also, the game itself provides you with different mods in order to solve disturbing bugs. Overall, FS22 mods help to lift the experience of the game, which makes it more interesting. LS 22 mods will enable you to create your own specific and unique experience and since there are many different FS22 mods, you can slowly introduce them into your game and make it completely your own. On the plus side, the LS 22 mods are all completely free, so don’t be afraid to try them out because you will not be charged any hidden fees. So, now you should definitely be convinced to download Farming Simulator 22 mods and begin customize your game!



You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *