Universal Autoload Github v1.3.0.3


Universal Autoload Github v1.3.0.3


This specialization applies globally to all configured pallets and trailers.

Version v1.3.0.3
Allow first layer to load any height
Objects of any height can now be loaded on the first layer of any vehicles – unless they are marked as isCurtainTrailer or isBoxTrailer.
Before adding loading in layers this was the case anyway, but it was causing too many issues with tall objects that you would expect to load on an open flatbed trailer – e.g. prefabricated walls, shipping containers, etc.
This should now prevent any further issues such as #136
Let the first layer load any height
Items of any height can now be loaded onto the first tier of any vehicle – as long as they are not marked as isCurtainTrailer or isBoxTrailer.
Prior to the addition of layered loading, this was the case anyway, but it caused too many problems with tall items you would expect loading onto an open flatbed – e.g. prefabricated walls, shipping containers, etc.
This should now prevent further problems like #136

v1.3.0.2 Latest
Forgot to include config for Pfanzelt P13 4272
Had this config in my local settings, but forgot to include it in the mod

Version v1.3.0.0
Aiming to release on ModHub as v1.3.0.0 so will fix bugs and add GIANTS suggestions if required without changing version number, just the candidate number.

There is no separate version of each vehicle that can be bought in the store, and no configuration needs to be selected, it only works with supported vehicles.
If you already have a configured vehicle in your memory, the autoload specialization will be applied with the mod, i.e. H. There is no need to re-sell and buy each vehicle.
It can also be removed from all vehicles simply by removing the mod, your trailer will not disappear.
Trailers supported by the base game are defined in the SupportedVehicles.xml file.
Some trailers only support certain configurations, e.g. B. the bale trailer configuration (see list below).
The configuration must contain the specialization “tension belts”.

SUPPORTED FOLLOWERS:
Brantner DD 24073/2 XXL (bale trailer)
Bremen transport wagon TP 500 S
BÖCKMANN MH-AL 4320/35
Steel Demco drop platform
Farmtech DPW 1800 (Standard)
Fliegl DTS 5.9
KRONE Profi Liner trailer
Kroeger PWO 24 (Standard)
LODE KING glory drop deck
Welger DK 115 (bale trailer)

SUPPORTED VEHICLES:
1986 Lizard pickup
2017 Lizard pickup
Mahindra Reclaimer
John Deer XUV865M

PALLETS/CONTAINERS:
All base game pallets and containers (Bigbags, IBCs, etc.) are supported for autoloading.
This includes production pallets and those that can be bought in the store.
The method of identifying a palette is to map the i3d filename to a predefined size.
The base game palette sizes are defined in the ContainerTypes.xml file.
**Please note that only square bales are currently supported**
I plan to add support for round bales and a work mode to collect bales in a future version.

Author:
loki79uk

5/5 - (51 votes)





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